Perspective-Switching RPG in Unity

An experimental Unity game that switches fluidly between 2D and 3D interaction.

This was a team project focused on both gameplay design and development workflow.

Highlights

  • Led the project architecture and the collaboration pipeline using GitHub, Slack APIs, and CI integration.
  • Implemented seamless perspective-switching mechanics between 2D and 3D scenes.
  • Used the project as a small interactive testbed for system design, tooling, and user-facing behavior.