Perspective-Switching RPG in Unity
An experimental Unity game that switches fluidly between 2D and 3D interaction.
This was a team project focused on both gameplay design and development workflow.
Highlights
- Led the project architecture and the collaboration pipeline using GitHub, Slack APIs, and CI integration.
- Implemented seamless perspective-switching mechanics between 2D and 3D scenes.
- Used the project as a small interactive testbed for system design, tooling, and user-facing behavior.